Pack orders. Meet quotas. Find loopholes. Question management. Repeat. Liminal Logistics is now available on Steam. Leaving is surprisingly complicated!
PlayValley, a game division of Outfit7 Limited, today launched Liminal Logistics on Steam: a satirical warehouse simulation where the real challenge isn’t doing the job, but figuring out how to leave it.
In Liminal Logistics, players step into the role of a warehouse worker inside a fulfillment center that feels efficient, structured, and just stable enough to keep going. Each shift is short, self-contained, and deliberately satisfying – but that satisfaction is the hook. The longer players stay, the clearer it becomes: nothing here is broken. The system works exactly as designed.
The launch follows a playable Steam demo released in February, which helped build early community momentum ahead of release.
ŽIGA SEDOVNIK
“At its core, Liminal Logistics is built around a very simple routine: take a box, check the order, find the items, pack them, ship it. Do it well, you get paid. Do it badly, you don’t. We spent a lot of time making sure every movement feels smooth and rhythmic,” said Žiga Sedovnik, VP of PlayValley Division. “You’re not building anything here. You’re not climbing a ladder. The game stays focused on the work itself, and on the systems quietly shaping it.”
A WAREHOUSE THAT STARTS TO SLIP
At first, everything behaves as expected. Then it doesn’t. As players progress, the warehouse begins to feel increasingly off. Corridors seem to stretch endlessly. Robots malfunction without explanation. Toxic spills become part of the background. Management exists only as distant announcements from unseen layers of authority. Everything technically functions, just not in a way that makes sense.
The warehouse slowly becomes something else entirely: a quiet, distorted space that feels suspended in time, yet never stops demanding output. Familiar enough to understand, but strange enough to fully escape.
PROGRESSION THROUGH LEVERAGE, NOT POWER
Instead of promotions, progression in Liminal Logistics comes through a small cast of characters – Union Bob, Dirty Mike, Dr. Igor, and Natasha – an improvised network offering new ways to survive.
Side jobs. Shortcuts. Loopholes. Body modifications.
Each new option doesn’t fix the system; it simply gives players leverage within it.

“You don’t overthrow anything,” Sedovnik added. “You learn how the system actually works, use the gaps no one pays attention to, and eventually remove yourself from it. That felt more honest, and funnier, than a big heroic ending.”
A NEW DIRECTION FROM PLAYVALLEY
As the first PC release from PlayValley, the game marks a shift toward smaller, idea-driven experiences built around strong concepts rather than endless progression.
Designed for focused sessions with a clear endpoint, Liminal Logistics reflects a different approach to the simulation genre: one that respects the player’s time and knows when to let them go.
Liminal Logistics is available now on Steam, where players can step into the loop and decide how to break it.

Introducing Carl! As the News Editor at Future of the Force, Carl has been an invaluable member of our team since early 2016. His expertise and dedication have made him an integral part of our editorial staff. Beyond his professional role, Carl is a fervent supporter of Liverpool F.C. and an avid follower of pop culture. He has a deep passion for Halloween, Friday the 13th, and the iconic movie franchises Star Wars and Star Trek.
He can be found either at his neighborhood cinema, enjoying the latest releases on the big screen, or at home streaming the newest blockbuster movies.

